About Me
Hello! I am a Pacific Northwest native currently working remotely at Visual Concepts Studios as an Associate VFX Artist for their WWE 2k games - based in Novato, CA.
Before this, I was a Technical/VFX Artist at Free Range Games - based in Sausalito, CA. I jumped straight in the deep end out of college and spent the two+ years working remotely with a talented team to create The Lord of the Rings: Return to Moria in UE4 which was released at the end of 2023! Now that it's out, my demo reel for work on Moria can be found on my "Demo Reels" page. I also worked on an unannounced AAA budget title in UE5 as a Technical/VFX Artist before transitioning to Visual Concepts.
​
With experience in programs ranging from Houdini to Maya to Nuke and UE4/5, I am eager to learn, adapt, and work in teams in order to achieve a specific creative goal and look.
​
On this site you can find my demo reels to date, links to more of my contact formats and social media, and a blog regarding my senior short film - Monstrous Mishaps, a short film with a team of approximately ten people on which I was head of Character and Visual FX. That blog contains the good, bad, and ugly so you can see my process and how I am ready to troubleshoot and adapt to new programs and methods in a production pipeline.
​
I am open to creative and productive opportunities, so please don't hesitate to contact me through the information below!
Cheers!(:
